Make warehouse automation tangible for kids + balance sponsor goals
Designed STEAM experiences for diverse learners with no prior tech background
Structured iteration: Three-step flow (challenge → code → test) models real engineering workflows
Story-first coding: Challenge cards with specific requirements
Layered complexity: Coordinates and zone avoidance parameters for advanced learners
Visual scaffolds: Clip art maps for early readers
ENGAGEMENT
Guests naturally iterated, adjusting codes after each test run
ACCESSIBILITY
Visual scaffolds helped early readers navigate the warehouse independently
RELEVANCE
Story driven prompts gave clear goals while leaving room for creative problem solving
IMPACT
Real world warehouse logistics careers tangible and accessible